20 March 2017

Rain parameter - make your terrain wet and rainy !

First blog post ! Yaye !



I was working for the past days on a "Rain Parameter" that I could turn on/off to simulate a weather effect. Right now there is no fancy particles but the Collection parameter control rain over the landscape material and a mesh material.

It's based on several tutorials i found on youtube (https://www.youtube.com/watch?v=bXEzhntMnwc), It allows to fill water puddle over a material, with or without rain drops impacts and with a little windy wave effect over the surface. It's not perfect, but will be good enought for now.


Download links : you can use those 2 materials for landscape and regular meshes. Just create a Collection parameter en link it in those materials.

Landscape material with rain parameter
Mesh material with rain parameter

My next step is to dive into the cascade particle effect and create a nice rain fx.